ShaderDeck
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FAQ
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Pricing
FAQ
Frequently Asked Questions
Everything you need to know about ShaderDeck. Can't find an answer? Reach out to us directly.
General
Who is ShaderDeck for?
What is WebGL?
What is a shader?
How often do you add new content?
Can I suggest a shader?
Do I need to know any code to use ShaderDeck?
Is ShaderDeck for beginners or experienced developers only?
Can I use ShaderDeck shaders in client projects?
Pricing & Billing
What's included in the subscription?
Can I cancel my subscription anytime?
Do you offer refunds?
Can I try ShaderDeck before subscribing?
Are the shaders watermarked?
Application
What browsers does ShaderDeck support?
Will shaders affect my site's performance?
Do I need to know GLSL or WebGL?
Can I modfify or customize the shaders to fit my projects?
What frameworks and tools do you support?
What separates ShaderDeck from free libraries like React Bits?
What tools is ShaderDeck based on?
What's stopping me from just paying for tools like Spline or Unicorn Studio?
Exports & Integrations
Do you support Framer or Webflow?
How do I add a shader to Framer or Webflow?
What happens to my exports if I downgrade?
Why doesn't my Webflow export work?
What separates ShaderDeck from Framer Shaders?
Account
How do I manage my subscription?
Can I switch between plans?
Can I share my ShaderDeck account with a friend?
Do you have a team, studio, or agency plan?
How can I access and download invoices?
Miscellaneous
Can I get a discount?
Will this win me an Awwward?
What's stopping me from vibe-coding my own shaders?
Will you help me implement this into my website?
What's the awesome shader you used on the homepage?
Can I use ShaderDeck to flex?
Are you still reading this?